Yazarlar (4) |
![]() Kastamonu Üniversitesi, Türkiye |
![]() Kastamonu Üniversitesi, Türkiye |
![]() Kastamonu Üniversitesi, Türkiye |
![]() Türkiye |
Özet |
One of the most emphasized skills for social, educational and workplace settings is creativity in the present decade. This study aims to understand whether a collaborative digital storytelling production project improves the creativity of undergraduate students. 109 students engaged in group work and employed a range of digital tools (i.e. wikis, storyboard creation tools, video editing programs) for creating digital stories about the 21st-century problems they think relevant. Students were able to review and comment on each other's scenarios and present their digital stories to their classmates at the end of the project. The adapted version of 'How Creative Are You?' scale (Whetten & Cameron, 2011) was used for measuring the students' creativity scores before and after the implementation. Whereas results indicated that creativity scores were increased by the digital storytelling production project, this effect was not significant. However, observation of the production process |
Anahtar Kelimeler |
Makale Türü | Özgün Makale |
Makale Alt Türü | Diğer hakemli uluslarası dergilerde yayınlanan tam makale |
Dergi Adı | International Journal of Technology in Teaching and Learning |
Dergi ISSN | 1551-2576 |
Dergi Tarandığı Indeksler | Journals Indexed in Eric |
Makale Dili | İngilizce |
Basım Tarihi | 09-2022 |
Cilt No | 18 |
Sayı | 1 |
Sayfalar | 1 / 23 |
Doi Numarası | 10.37120/ijttl.2022.18.1.01 |
Makale Linki | https://sicet.org/wp-content/uploads/2022/09/1_Murat_Mericelli-1.pdf |