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Use of Digital Historical Material and Alternative Teaching Tools in History Lessons Project TEBIT (Cases on Historical Thinking and Gamification in Social Studies and Humanities Education)   
Yazarlar
Neval Akça Berk
Türkiye
Fatma Gültekin
Türkiye
Fatih Berk
Mutlu Tahsin Üstündağ
Türkiye
Erhan Güneş
Türkiye
Şerifnaz Gülin Karabağ
Türkiye
Mustafa Tanrıverdi
Türkiye
Mevlüt Uysal
Türkiye
Prof. Dr. Selahattin KAYMAKCI Prof. Dr. Selahattin KAYMAKCI
Kastamonu Üniversitesi, Türkiye
Muhammet Ahmet Tokdemir
Türkiye
Özet
The aim of this chapter is to provide history teachers with digital historical resources and alternative teaching tools that they can use in history education in order to help students gain high-level thinking skills in addition to knowledge in history courses. To achieve this, a needs analysis for Turkish history teachers was performed to determine which subjects should be focused on in history courses, and what kind of digital historical resources and alternative teaching tools are required. The findings have shown that history teachers face difficulties in teaching ancient civilizations. Teachers have expressed that they remain abstract and incomprehensible to the students due to the inejficacy of materials and teaching tools. It has been determined that they need proper digital historical sources and alternatives most fitting for the subject at hand.
Anahtar Kelimeler
Kitap Adı Cases on Historical Thinking and Gamification in Social Studies and Humanities Education
Bölüm(ler) Use of Digital Historical Material and Alternative Teaching Tools in History Lessons Project TEBIT
Kitap Türü Kitap Bölümü
Kitap Alt Türü Alanında uluslararası yayımlanan kitap bölümü
Kitap Niteliği Scopus indeksinde taranan bilimsel kitap
Kitap Dili İngilizce
Basım Tarihi 01-2022
ISBN 9781668452417
Basıldığı Ülke Türkiye
Basıldığı Şehir
BM Sürdürülebilir Kalkınma Amaçları
Atıf Sayıları
Cases on Historical Thinking and Gamification in Social Studies and Humanities Education

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