Reverse Engineering in Robotics Classrooms: Boosting Creative Thinking and Problem Solving
Yazarlar (3)
Makale Türü Özgün Makale (Diğer hakemli uluslarası dergilerde yayınlanan tam makale)
Dergi Adı International Journal of Computer Science Education in Schools
Dergi ISSN 2513-8359
Dergi Tarandığı Indeksler Journals Indexed in Eric
Makale Dili Türkçe Basım Tarihi 11-2024
Cilt / Sayı / Sayfa 7 / 1 / – DOI 10.21585/ijcses.v7i1.227
Makale Linki https://doi.org/10.21585/ijcses.v7i1.227
Özet
This study explores the impact of robotics activities on the creativity and problem-solving performances of secondary school students. The participants consisted of 10 students from a computer science class at a secondary school. The robotics activities utilized Lego Ev3 kits and incorporated reverse engineering principles. Data were gathered using open-ended forms created to evaluate students' perspectives on creativity while engaging in tasks and their robotics problem-solving performances. The findings revealed that, most of the students demonstrated proficient skills, particularly in recognising problems, and creating alternatives, while their reasoning, applying the solution, and sharing skills were adequate. We hope this study will offer a valuable example of how to incorporate robotic activities within the reverse engineering approach.
Anahtar Kelimeler
BM Sürdürülebilir Kalkınma Amaçları
Atıf Sayıları
Google Scholar 3
Reverse Engineering in Robotics Classrooms: Boosting Creative Thinking and Problem Solving

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